I've heard that all fruit juice is bad for you because it contains nothing but sugar. This is true of many of the processed juices you will find at the grocery store, which contain little to none of the natural goodness of the fruit and vegetables from which they derive, but all of the sugar and often more added on top of that! That is not the case with our juice.
Spinal mount on an Azhanti High Lighting class frontier cruiser from RPG Traveller As a general rule, a space warship is basically a " weapons platform. Single weapons and multi-weapon turrets are mounted on " hardpoints " or "weapon stations. One only hangs a heavy picture frame on a nail in a wall stud, not just the wall board.
For the same reason only mount a heavy turret on a hardpoint, not on a flimsy stretch of hull. Some hulls are about as strong as the skin on a beer can. Turrets pivot to allow aiming the weapon s.
Homing missiles are often mounted in " vertical launch systems " or "missile cells", because they do not have to be aimed. Naturally some people who are into hyper-optimization and min-maxing will quickly switch from mounting weapons on a ship to building the ship around a weapon.
A monstrously huge weapon, with a fixed forward facing. Of course you probably have to turn the entire spacecraft in order to aim the weapon, but the ship is going to smite the target with the most bang for your buck.
It certainly will be the sort of ship that will blast the snot out of you if you are stupid enough to turn around and try running away.
The ship will also have a similar outline as the weapon, probably long and skinny. Popular spinal mount weapons are coil guns, rail guns, and particle beam weapons, since those weapons inflict more damage the longer the weapon is. A good example is the " Wave motion gun " that forms the spine of Space Battleship Yamato.
And Matthew Marden pointed out to me that in the USS Vesuvius was virtually a spinal mount, with " dynamite guns " fixed in both traverse and elevation. Isaac Kuo has some interesting observations on the placement of laser turrets: Your laser engine s can fire the beam down a central corridor, with mirrors to select a branch toward any of the laser turrets.
No matter how many turrets you have, you can concentrate all laser firepower through one turret. Rick Robinson calls this a "Laserstar" I tend to favor two turrets on opposite sides. Besides providing all around coverage and some redundancy, it also allows use of a "hunter-killer" tactic.
While one turret fires the laser to kill a target, the other turret can be scanning to "hunt" for the next target. This allows a near instantaneous switch from one target to the next, minimizing down time for the laser engine.
Suppose each of your ships only had one laser turret, and the enemy knows this. Then the enemy knows it takes some time for you to switch from the current targets to new targets. If the enemy notices that all of your ships are firing on particular targets, he can take advantage of this to open up sensitive sensors or radiators onboard the non-targeted ships.
In contrast, with two turrets per ship nowhere is safe from being targeted. This depends on the type of laser, of course. With typical IR-UV wavelength lasers, the availability of efficient mirrors generally makes this a compelling option.
Other types of laser work differently. In particular, an X-ray free electron laser requires pointing the entire ship at the target - particularly if a widely spaced zone plate is used to focus it the zone plate may be light seconds away, placed between the beam generating ship and the target.
And yet, even in that case the electron beam accelerator might be multi-purpose. The electron beam can be diverted to turreted wigglers for short range lasers, and the electron beam might even be used directly for various purposes.
In particular, the electron beam could be used for ablative propulsion of dumb defensive drones just dumb rocks vaguely near the shipas well as ablative propulsion for the ship itself. In fact, it makes more sense for the direction of thrust to be sideways to the long axis of a warship, or for the main thrusters to be turreted.
It generally makes sense to try and present a narrow profile to the enemy. This may actually be generally impossible when the enemy has more than one warship, so the ideal shape might actually be a reversed cone a teardrop shape.
But when you need a kilometer long X-ray wiggler, such a compact shape may be out of the question.Daniel A. Crowl/Joseph F. Lowar C'- A m aam - Process I 5econd Edition Prentice Hl International Series al in the Physical and Chemlcal Engineering Sciences.
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PREDICTING REACTION PRODUCTS: REPLACEMENT REACTIONS!A metal will not always replace a metal in a SINGLE REPLACEMENT REACTIONS. Mg + AlCl 3 Al + MgCl 2 If the reaction does occur, write a balanced chemical equation showing it.
(aq) (aq). How to Write a Chemical Equation. In this Article: Article Summary Writing Chemical Formulas of Covalent Compounds Writing Chemical Formulas of Ionic Compounds Determining the Products Given Reactants Community Q&A A good way to think about a chemical reaction is the process of baking cookies.
You mix the ingredients together (flour, butter, salt, sugar, and eggs), bake it, and see that it.